The big news for independent software vendors (ISVs) and other Windows developers is WinFX, the new application programming interface (API) for Vista. WinFX is based on (actually, it's a superset of) the .NET Framework. That's where the name comes from: WinFX is the Windows .NET Framework Extension. Its .NET underpinnings tell you that WinFX is a managed API, which means that the runtime environment handles things such as allocating and reclaiming memory. (In the old Win32 API, programmers had to manage memory themselves.) This should mean that WinFX applications are a bit more stable than their Win32 counterparts because there's less chance of memory mismanagement or other programmer error. (Of course, the old Win32 API is still supported in Vista, meaning that most Windows applications built on the Win32 framework will still work in Vista.) A major component of WinFX is the Windows Presentation Foundation, which developers should love because it replaces the myriad of APIsincluding but not limited to the Graphics Device Interface (GDI), Direct3D, OpenGL, DirectShow, USER32, and Windows Formswith a single API. With WPF, developers can do 2D, 3D, animation, imaging, video, audio, special effects, and text rendering using a single API that works consistently no matter what type of object the developer is working with. Developers also get to play with a new markup language called XAMLeXtensible Application Markup Languagewhich acts as a kind of front end for building interfaces. XAML implements a simple markup language that enables developers and designers to work together to build user interfaces. Microsoft has also put together a number of APIs that enable developers to hook into other new Vista features. Here's a list of just a few of these new features that come with APIs:
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